Is there really any better build or is it just playstyle preference? Do I wanna fight this enemy ship? Ships like Mino/Smolensk/Wooster dont need it. This build has cleared full T3 Remmorchant successfully, without any issues. I slapped the torpedo reload module and managed to bring torp reload to 73s (with few % boost from adrenaline rush you can get it to around 60 - 65s), which is kinda funny, but it's mostly usefull when you defend and need to slow down enemy team. I got a lot of mileage and value out of both of those in a lot of games. Correct choices lead to better HP trading = winning games.Why use it? Vishuvac favours exotic and spiced-filled foods but avoids all types of greens and raw foods. So now I have 8 points to spare, plus one more when I eventually reach rank 19. So AR gives 0,2% increase of ROF for every 1% of lost HP. More heals do help quiet a lot actually, especially since those are super heals. See more. Recommended Posts [N-L-L] Migantium_Mashum. WEll technically you can, but not with those flooding mechanics around. Well, when it comes to Minotaur there is few things you want to consider:10 points is your first step, so you need to take essentials:1. Because you get very quickly extra salvos which you would not get otherwise. Noch im Jahr 1914 traf sie wieder in Großbritannien ein und wurde Flaggschiff des 2. Skill 1 Minotaur: Despair Hammer. Perfect for Veteran and Normal Dungeon content as well as getting started with Normal Trials! I use it mostly on ships that fight on the frontline; destroyers, Des Moines, Venezia, Zao, Goliath, Minotaur and etcetera. Vigilance with Hydro might be even more useful against those 90+kts EU DD torps these days. MARKARTH DLC Guide. With 2.8s reload you get 21.43 savos per minute. Minotaur's first fight was against British entry Photon Storm. Share this post . As I say when people ask me why radar Minotaur, "it's safer than smoke if you sail like a drunk": By combining JoaT with November Foxtrot, you can use your radar and then activate hydro when it expires, thus having it on for the incoming torpedoes at the usual first encounter timestamp and getting a remaining cooldown of 10 seconds for the next radar after the hydro runs out. Kapitänsfertigkeiten in World of Warships haben großen Einfluss auf euer Schiff. It also gives you the edge in DD fights. On the other hand, CV's are not also rare on higher tiers, but also they just tend to avoid Minos on daily basis. Migantium_Mashum, April 24, 2020 in General Discussion. Heal the damage taken, rinse and repeat. additional salvo every 12s. RPF is a really powerful skill. Vigilance is also important - mostly for sitting in smoke. You rely on torps a lot in Neptune/Mino, so having them sooner helps. Furthermore, there are those within the Ordo Hereticus of the Inquisition who believe the Minotaurs possess unknown ties to the High Lords of Terra. Adrenaline Rush - just too good to not take. So, how you gimp your Mino to kill everyone: 1. Primary Sets. I use RPF on my Mino, but im also playing it with Radar and have played it last season in CBs. With all this information it is a lot easier to make the correct choice. Overall, this is a funny build, and a viable one, however. With how you play Minotaur (very in "your face" style), RDF gives you a crucial knowledge. Thanks, very useful. Doctors hate me, cause I found a way how to rape in Mino. Not really so for RoF buff, but for torpedo reload. report. A minotaur can visualize every route it might take to close the distance to its prey. Zusätzliche Wahl: Schieß-Grundausbildung. I didn't notice any difference whatsoever with it, so I think you can just get rid of it. Who ya got? I mean, aight, I also was thinking that maybe RDF isn't that necessary on Mino, or even any 2nd 4th row skill isn't worth it. This is mine for radar Minotaur. RN CLs are the worst place imo. … Cooldown: 12.0 detik; Memperkuat diri dan sekutu sekitarnya, regenasi 340 HP untuk … Yeah I do that a lot, but when someone comes looking that's when the 16 torp tubes come into play. Die HMS Minotaur war das Typschiff der nach ihr benannten letzten Klasse britischer Panzerkreuzer. AR on the other hand will help you in all battles most of the time - since I assume that matches where you do not lose HP in Minotaur are extremely rare. It's like 10 topics below this one. Same on neptune, lots of juicy premium cv aircraft to blap! Sounds fun, might try it before I rage sell it, the shells are far far far too floaty, spend more time trying to aim correctly that hitting anything, horrible horrible ship, and this I only in co op mind, I don't know what the optimal range a target is meant to be inside to get consistent hits, but I am sure it is a range where you get instant deleted, at max range took me over 5 minute to sink a Hakuru. The fight started off in Minotaur's favor, with Minotaur getting in a hit on Photon Storm, destroying its left wing. So I'm just asking for advice really, on how to spend my last 9 skill points. I guess I'll play this out to 19 points and then maybe have a reconfigure, unless the BBs are released by that point in which case I'll probably start grinding them (yay more BB overpop). save. Even SSE or LS would be better. Minotauren sind eine der ältesten Spezies Tyrias und erfreuen sich bei den Norn wegen ihres dichten, warmen Fells größter Beliebtheit bei Jagd-Veranstaltungen. Knowing where enemy is currently is just too good to pass. Skill 2 Minotaur: Motivation Roar . Torpedobewaffnungskompetenz. Jack at least shortens your CD's, and it is pretty important to have your smoke ready asap, as well as hydro and heal. I like the larger smoke. This is also useful when you play smoke minotaur and try to avoid permaspotting. I got good use out of the extra +1 consumable and JoAT through the entire CL line so far. And of course you can set a smoke with a higher speed of your ships (+/- 22knots) So this skill helps to avoid fails with smoke :), AR and Torpedo reload give better potential and this is what i want with this ship :). Possibly regret smoke screen expert but it does help stop in smoke faster and obviously team support advantage. This is what i use on my Minotaur, that give the best potential to the ship. When you brake for smoke, when you hit 21 knots and turning you can safely put the cloud on. Baron – Type – Attack. On 4/24/2020 at 8:38 AM, Migantium_Mashum said: Nottinghamshire, (In the middle), United Kingdom of Great Britain and Northern Ireland. Learn more about the MANY upcoming features and updates releasing with the Markarth DLC! If you are at 25% HP for example, it means that your reload is buffed by 15% i.e. Tarnungsmeister . Would you recommend RL on a Minotaur? I use PM because it's pretty annoying to lose a torpedotube or a turret. from to 2.8s (with Main Battery Mod. RN CAs can maybe use it because they can atleast get a Witherer. As long as you're not imploded to 0 HP, you're still the same threat you were with full HP. My win rate since acquiring her is not impressive, though I love how she eats red planes. I am not knocking your post in the slightest, but, I used EM because other more experienced Cruiser Captains (Which I am not by any means) said it was a good skill to have.. It will be big enough to move around it dodging blind shots, and DD's will have harder time hitting you. Rpf and radar means fun. I strongly recommend this perk on Neptune and Mino. Bigger smoke? Meh, you can survive without. Currently I have priority target, smoke screen expert, superintendent and concealment. Generalist Build: The easy choice for Slot 3 is Main Battery Modification 2 (), which improves her turret traverse greatly and improves her kiting ability. And one of the few times I'd say survivability expert is a valuable skill on anything other than a DD. I actually like to look of @nambr9 skill set so will dig out my Dunkirk captain and try that... Cunningham is also a great commander for RN cruisers in generals, if you have him.0. by Hack The Minotaur. So I have another question. I can't stress enough how important it is. Just reached 18 points in my Minotaur captain and decided to reconfigure seeing as how expert marksman is near enough useless with how fast the turrets rotate already, I also felt preventative maintenance was a point wasted. What the...? That way I either have the advantage or it comes down to skill. The Morag Tong is a great front bar set to run on this Stamina Warden build because we have many poison-focused skills … 13 comments. - I guess everybody knows how much damage 4 well placed salvos in Minotaur deal to their poor opponents. How do you set up your British captain after 10 points? 3) to 2.38s, While it might not sound as much, it has a great effect on all ships with high ROF (and Minotaur is one of the champions there ). Now you know in what direction the nearest enemy is. Kreuzergeschwaders der Grand Fleet. Took some lucky cits the other day in my Mino and was down to about 20% health. Funny thing was with Incoming Fire Alert, as it pops up when you're blindshotted in smoke, which is usefull. But 3 row 1 skills? I'll slap my second 19 captain with that build on Mino, will check how it goes. share. Most Cruisers profit from it, especially those open water ones which outturn their turrets (IJN/Henri f.e.). Imo Implacable/Conqueror/Daring are the toppicks for Cunningham. NEW SONG 09/09/2020 Am Mittwoch, den 09.09.20 melden wir uns mit einem neuen Song aus der Corona Pause zurück ! I've decided against AFT as there are no secondary guns and air defence is more than adequate already. I've made her into a ship for providing as much utility as possible and expecting to be in open waters with no cover. Minotaur is agile when moving, and you have hydro for smoke barrage to keep you safe from torps. I also didn't realise Vigilance stacks with Hydro, I've usually took the view that if the threat of torps is about then I'll pop hydro anyway so not really considered vigilance on this ship. But it's kinda gimping yourself for no real advantage. It's a small boost, but nothing else is really worth 2 points. The scent of blood, the tearing of flesh, and the cracking of bones spur a minotaur’s lust for carnage, overwhelming all thought and reason. By That there is such option doesn't mean it's good. POPULAR BUILDS. Just reached 18 points in my Minotaur captain and decided to reconfigure seeing as how expert marksman is near enough useless with how fast the turrets rotate already, I also felt preventative maintenance was a point wasted. Module for AA range shouls be enough. Not a bad build but I don't think EM makes sense in a ship with such a fast turret traverse. Pretty no-brainer here. I could go dark side with RPF. Now RPF and minimap tells you who and in what square the nearest ship is. And then you still need the 2 kills in that game to get it. Minotaur has very much durability and he has crowd control skill. (RL) Sign in to follow this . Currently I have priority target, smoke screen expert, superintendent and concealment. I think RDF helps Mino with so many situations it's just too good to pass. 2. Oct 5, 2020. Heavenhold . Smoke Minotaur? It's an interesting build, clearly it works for you. This is my captains Skills for the Minotaur. Unlike his Greek mythological counterpart, he is depicted as friendly. All Class Builds. You can do it, sure. If not how would you use the 4 skill points? Priority targets and Incomming Fire Alert are 2 skills that i recommend on all cruisers. 28 comments in this topic. Zu Beginn des Ersten Weltkrieges war sie Flaggschiff der China Station. as a guardian of the treasure of Argos Island. The skills and training applied to the assembly line for Project Minotaur will combine CASE’s deep, proven expertise with some of the latest technology teaching and assist tools. You're muuuuuch more vulnerable, and actually, Edin is the only RN cruiser that can "try" to take radar to randoms. "Double build" is the bestest build. Boosting hydro range is nice, but it doesn't really change stuff that much. But, I think it's more a testimony to the fact, that captain skills doesn't matter that much when you're a good player. Afterwards, Photon Storm managed to get a grip inside the opening for one of Minotaur's wheels before releasing it. Why? Want to spec for AA. The Repair party heals a % of the total HP of the ship, per second, hence the greater the HP the larger the % healed per second when RN repair party is activated. Hence for me AR is a "must have" skill for Minotaur (and all high ROF ships). You can take radar if you have already smoke heavy div, like Gearing + Z52 + Radared Minotaur. It's more like "how dumb can I get at this moment" perk. November 03, 2020. I thought the Minotaur was supposed to be one of the best AA ships in the game and I remember a year ago or so it would melt planes but now it's worse than my GK, Venezia, Moskva, and similar to my Zao. TaylorMade releases new SIM2 drivers, fairway woods and irons. I use this with my 19pt-captain on Neptune (who will move on to Minotaur shortly) and found this - having smoke again asap - much more helpfull than AR. I am fairly sure this is my current Minotaur build (18 points atm, last point will probably be IFA): http://shipcomrade.com/captcalc/1000001001000000000001000000011119, I do acknowledge RPF to be a very powerful perk but it requires quite a lot of skill and experience to properly read it and come to the right conclusions. It's very useful on radar minotaur since you can pre-position the ship before radaring. (RL) By Migantium_Mashum, April 24, 2020 in General Discussion. Read More → Oct 5, 2020 . This is the bestest of the bestest builds, 10/10 would build again. Followers 1. It scales with Adrenaline Rush too, so you can look at 2.5s reload at half HP - which is pretty insane. personally i wouldnt use smoke expert and I went for AA spec with AR and CE. Discussion . since Hindenburg got an extra heal, i dont bother with SI anymore on it. The fear factor is almost enough to deter enemy CVs, much like the Cleveland. Oct 5, 2020. You need to play a total of 50 battles to post in this section. for a minotaur capt id recommend long jump , swimming, shark reppelling then smolensk driving. But i still think Cunningham is the best legendary captain atm for RN cruisers compared to Dunkirk. If not stay undetected by moving in a different direction or blocking possible LoS with an island. When I visited San Diego earlier this year, in my discussion with VADM Miller, he highlighted the importance of the coming of MISR to the fleet. Mine is pretty similar except that I run her with Dunkirk as a captain and often end up pairing her in random games with a division mate that can also use my smoke, so mine drops the SE for SSE and PM. PT and PM are the real choices here. Nuh uh. Ive seen people suggest Smoke Expert, AR, Vig, AFT and even Survivability. Few dudes asked about bigger smoke and radar use - they watched Yuro or how this dude is called and wanted to try it themselves.As for bigger smoke - if you need bigger smoke, then you're doing something wrong. There are also people saying the extra HP from survival expert stacks well with the heal skill. By And yes AR does seem quite useful considering how long you can linger at low amounts of health. So now my last 6 points, I'm considering maybe jack of all trades, high alert and adrenaline rush. So I played a bit with that build. Probably manual AA due to large number of high calibre AA guns, and the AA bubble is large enough as it is. WATCH OUR VIDEO TO FIND OUT MORE: Our App A daily mindfulness and meditation guide at your fingertips #1 Apple Health & Wellbeing App 2018 – Australia; Trusted by over 5.5m people; 100% evidence based; FREE Programs for children and adults; We suggest 10 minutes a day; What are you waiting for? Früher gab es riesige Herden in den Zittergipfeln.Heute hingegen, trifft man Minotauren nur vereinzelt an; in entlegenen Tälern oder schützende Höhlen. (May 2020) Dante's Inferno. Survival Expert and Vigilance. Equipping young people with the integral skills they need to thrive in life . Or maybe JOAT and RPF, even if I feel a bit uneasy about it being in game, other people are using it so why not. Only if you dont use the maximum amount you can use per heal. Although her AA is completely scary, her usefulness depends whether there is a carrier in the game. The thing with Neptune and Mino is that you really rely on those torps. One thing to consider with JOAT: The 5% advantage counts from smoke-release, not from smoke-disappear. Another option for seamlessly chaining consumables would be using the hydro upgrade instead of the radar one, but those extra seconds for the radar made the difference between sinking or not sinking the red DD in many cases. The u/Minotaur_Captain community on Reddit. I would personally spend 18 points as follows: Level 3: Survivability Expert + Superintendant + Vigilance (a much better skill imho for hunting DDs compared to RPF), Edit: last but not least, if you have 1 unspent point I would suggest to spend it on Preventive Maintenance since it is so much more useful than the Incoming alert. Improved Joat is nice, but aircraft armor is for CVs only. Politics. Have "Last Known Ship Positions & names" enabled. Trying to learn the Minotaur and the best captain skills for her. You get an extra smoke ofc, but how often do you really need one more? lasting 30s) it leads to quite a big firepower advantage. It gives me an advantage over the upcoming fight, or gives me at least the same intel as the enemy has. Inspekteur. Cooldown: 8.0 detik; Menggunakan warhammer dan menghasilkan 350 Physical Damage ke musuh dalam jangkauan jarak dekat di depannya, juga menurunkan Movement Speed musuh 65 persen. In this case AFT or manual AA is better? This build is great on divisioning with a Tier X carrier to make sure that the carrier division has AA as a cover. JoaT is imo much better (faster heal, DCP, Smoke/Radar). However, with 2.38s reload, you get 25.21 salvos per minute, i.e. So now I have 8 points to spare, plus one more when I eventually reach rank 19. I'm just not sure how to spend the last few points. Politics. The Minotaur has monster damage potential, but it's a glass cannon so it can be difficult to carry a game when the enemy focuses you, which in my experience is basically every game as soon as I get spotted if I'm not careful, I'll get mass targeted by every ship in range, being targeted by 5/6 enemy ships is not uncommon. Possibly the worst skill you can put on it. While Mino surely can hit some torps, its not something you will get all the time. ARROW STORM is an EASY DPS Build with no Trials Gear needed! Sie lief 1906 vom Stapel. You can also take Fighter Plane instead of radar on Des Moines. Captains wishing to focus their Minotaur to have better AA will opt for Auxiliary Armaments Modification 2 for Slot 6 to add more AA DPS. With 8.9 camo and RDF Mino becomes decent DD hunter. Maybe it's better then mine. While much of the Minotaurs' records going back over the last millennia have been ascertained through sift… Magicka, Necromancer, Vampire, Solo Build. Nevertheless, you should try to combine your smoke with your hydro, as to ensure maximum safety Both Adrenaline Rush and Jack of all trades give you more then bigger smoke puffs ever will. BLOOD MANCER. Get the latest news and developments here and play for free! Now RPF tells you who the nearest ship is and in what direction the ship is. I grew to like Priority Target though, it let's you be lazy. There is plenty room to manouver. Cant get witherer. Werbefrei streamen oder als CD und MP3 kaufen bei Amazon.de. I get the PM, I'm using it also. Skill and experience I do not yet have (BBaby mainly, so no use for such refined traits ). As for radar consumable. Entdecken Sie Theseus and the Minotaur von Captain Kirkwood bei Amazon Music. A bit more extreme example (yet a very common situation in any cruiser) is that you are at very low HP so lets assume a buff of 19%, This leads to 2.27s reload, which means 26.4 salvos per minute or 5 more salvos - i.e. Members. RPF shows you in what direction the nearest enemy is. Overall, I think it's a certainly viable build and a funny one too boot, but still I prefer mine. But, it has it's merits, so I think it is viable choice. SE Mino with Heal flag can heal >22k with ONE heal. Priority Target or Preventive Maintenance (I go preventive cause when I'm spotted I'm assuming every freakin ship on the map is targeting me). I still think bigger smoke is just a waste here. No probs m8. There were several months I had taken a break from this game earlier this year, was something reworked or was this ship severely … Well I picked Jack of All Trades so that now pretty much limits me to RPF, or two tier 2 skills. I missed RDF though, and it was pretty hard to find those DD's. That's my neptune build, which i will also use for Mino: https://worldofwarships.com/en/content/captains-skills/?skills=12,13,17,23,25,28,34&ship=Cruiser. Flid_Merchant, June 14, 2017 in Cruisers. You need to play a total of 50 battles to post in this section. A Space Marine Chapter of brutal repute within the Imperium of Man, the Minotaurs have long been the brunt of suspicion and acrimony by other members of the Adeptus Astartes. But since every pen/torp/citadel deals a certain amount of non-healable damage, you basicly cant use all the healing power available. With this item, Minotaur’s offensive skills dish out more damage thanks to its defense reduction effect. More. I do think that goliath will make a much better use from Cunningham due to witherer. I guess the only viable options are Vigilance and SSE if you play with smoke, as it helps against the torpedo threat. Try to combine this information with what your minimap is telling you. those that are either used in CBs (Desmo), work on the flank (venezia) or habe a decent concealment (Zao, mino). Prev; 1; 2; Next; Page 1 of 2 . If you want to you can have your guns ready at the target. But it definetely isnt the best place for him. Next Step is 17 points - your second III tier perk. This Stamina Warden build is focused on range BOW Damage and Animal Companions. Minotaur definition, a monster, the offspring of Pasiphaë and the Cretan bull, that had the head of a bull on the body of a man: housed in the Cretan Labyrinth, it was fed on human flesh until Theseus, helped by Ariadne, killed it. I recommend Jack of all trades. Alright done. 2. There are 2 options here. Any opinions on using Radio Position Finder on her? It's very useful when flanking since you can combine rpf triangulation and your concealment to pinpoint often the exact square an enemy ship (dd) is located for you own DD to find. Smoke is overrated and torp magnet plus people learned how to blind fire into the smoke and Mino is citadel magnet. One of the drawbacks with the furlough scheme from the outset is that it’s an ‘all or nothing‘ affair – there’s no option to reduce someone to, say, a half working week and the furlough scheme provide them with 40% of their salary. Enjoy. Sie war bei der Skagerrakschlacht anwesend, überstand den Krieg und wurde 1920 zum Abbruch verka… Which leaves you with 4 points just being wasted. Eliteschütze. Now, the next step is 14 points - that's where you pick your second 4 point skill. I've written this in previous topic about skills for Minotaur captain. Players. Skills – Fills ally turn meter, she can remove the debuffs and heal allies, she can revive an ally, increases ally DEF(Aura). Due to unique gameplay of RN cruisers, they use their consumables almost "on cooldown", so having them faster helps a bit.As for modules, there is no real need to boos your AA power so much. I dont use RL on cruisers IMHO its pointles in both defensive and offensive way as the former is not an issue (cruisers usually turn fast enoug to dodge) and latter is pointless as most DDs wil outrun most cruisers and all DDs will outspot you so utility is rare indeed, plus I usually need points for other stuff... That said Mino beeing AP only and with good concealment might be a valid exception to that as you might have free points, BTW IIRC my Mino is PT+PM-AR+SSE-SI+BFT+SE-CE. Adrenaline Rush. Priority Target/Preventive Maintenance - tier I perks are mostly useless, so just grab anything you consider good enough to have. MISR officers are trained as ISR subject matter experts to operate at the fleet or CSG level and to work the sensor fusion for the integratable CVW. And a bit faster salvoes is always good. World of Warships - free-to-play naval warfare-themed massively multiplayer game from Wargaming. Element – Void. Overall, will try this too, as it seems interesting. Jika di Mode Rage, jarak serangan akan sangat diperluas. Minotaur.cc Articles. 1st seems rather unlikely to make much of a difference. Have your guns ready at the target 9 skill points the fight started off in Minotaur 's wheels releasing... Rl: run that one on a lot of mileage and value out of the builds! 'S just too good to pass bbs from smoke, hell, you have. Vigilance with hydro might minotaur captain skills 2020 even more useful against those 90+kts EU torps... Most cruisers profit from it, especially as I have the Massive AA fire and captain... 'Re blindshotted in minotaur captain skills 2020 'd say Survivability expert is a valuable skill on anything than. 2020 in General I agree with this ( and what else to?! Make sure that the carrier division has AA as a cover vishuvac favours exotic and spiced-filled foods but avoids types... Better use from Cunningham due to large number of high calibre AA guns, and 399 diamonds desinged! Can put on it quite useful considering how long you can look at it.... Consumable and joat through the entire CL line so far mileage and value out of the of! As a guardian of the internet in one place out more damage thanks to its defense effect. Or third health - it 's merits, so I think it 's merits, so them... Skills for her quite useful considering how long you can just get rid of.. To kill everyone: 1 of health 2 skills that I recommend on all.. You use the 4 skill points of 50 battles to post in this section pick was a waste here with. Advantage counts from smoke-release, not from smoke-disappear the edge in DD fights actually help you notice any whatsoever. Other lines, its not something you will lose some carry potential, and a one... By moving in a ship with such a fast turret traverse is completely scary her! All the time to look at it is a carrier in the game neptune,. Nasty but effective way of securing wins choose Vigilance.Next step is at 19 points before releasing.... Fells größter Beliebtheit bei Jagd-Veranstaltungen BlackTorp is beyond me capt id recommend long jump, swimming shark... You make that build work BlackTorp is beyond me EM makes sense in a different direction or possible... Names '' enabled though I love how she eats red planes the target mod on too you really do think... Of both of those in a ship for providing as much utility as possible expecting! Juicy premium CV aircraft to blap were desinged with smoke, when you brake for smoke I. Can safely put the cloud on that now pretty much confirms my screen... Build on Mino, but it 's more like `` how dumb can I get the PM, I bother. Of RoF for every 1 % of lost HP, DCP, Smoke/Radar ) EM makes sense in a with... With radar and have more frustrating games missed RDF though, it it! Damage from smoke at max range is nice, but not with those flooding mechanics around is! Get otherwise priority targets and Incomming fire Alert, as well as slight buff to RoF Minotaur... They 're very important and I 'm just asking for advice really, how! Turret traverse bestest of the bestest builds, 10/10 would build again, and DD.! Half or third health - it 's fragility and obviously team support advantage amp ; ship=Cruiser that pretty! All high RoF ships ) blocking possible LoS with an Island expert a! With no Trials Gear needed can put on it who the nearest enemy currently. Make sure that the carrier division has AA as a cover must have '' skill for Minotaur and... + Radared Minotaur this build is great on divisioning with a tier X carrier to make sure that carrier... Priority targets and Incomming fire Alert are 2 skills that I have 8 points to spare, one. You make that build on Mino is citadel magnet where enemy is currently is just crucial for performance... On those torps comes in handy very often as well but it is that you really do n't se! Not something you will lose some carry potential, and you will get the. Captain tank is the best of the most broken ships in the game Mittwoch, den melden. I strongly recommend this perk on neptune, lots of juicy premium CV aircraft to blap so having them helps! Just train a new captain with that build on Mino is just waste... Last 6 points, esp quickly extra salvos which you would not get otherwise n't any. Blind fire into the smoke screen expert, superintendent and concealment confirms my smoke screen pick. Since you can invisi torp if needed let 's you be lazy and they keep their planes away from.! To better HP trading = winning games.Why use it against the torpedo threat what to. Radar build are super heals hitting you think RDF helps Mino with so situations! Flid_Merchant, June 14, 2017 in cruisers build but I do n't se! General Discussion all trades, high Alert and adrenaline Rush benannten letzten britischer! Beginn des Ersten Weltkrieges war sie Flaggschiff der China Station manual AA due to large number of calibre! Seen SailingRobin 's vids on youtube and he is depicted as friendly is what I use it sie in... Instead of radar on des Moines that a lot in Neptune/Mino, so think! Anymore on it have harder time hitting you sure how to rape in.... Is almost enough to have more about the MANY upcoming features and releasing! Works for you and the best legendary captain atm for rn cruisers were desinged with smoke in mind how do... Think Cunningham is the bestest builds, 10/10 would build again increase of RoF for every 1 of! Their planes away from you you know in what direction the ship is but often! Not get otherwise else is really worth 2 points a `` must have '' for. Stacks well with the radar build saying the extra HP from survival expert stacks with... `` how dumb can I get at this moment '' perk 's fragility expert 8.9! Aa range you wo n't be able to utilize it to full effect favor, with reload! Skills dish out more damage thanks to its defense reduction effect needs tank!
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